In general, this resource site focuses on Tools rather than Tutorials.
But I will make a little exception and share several high-quality tutorials showing how you could create your own Tension Map using Geometry Nodes.
Charge - Shading: Procedural Directional Wrinkle Map System - Blender Studio
Here is final version of the procedural directional wrinkle map system that I developed using geometry nodes and Blender's shader nodes for Charge. {attachment 8248} The setup requires: - a UV map (set in the Geometry Nodes modifier + shader nodes) - an exact copy of the undeformed mesh that has the same topology (incl. subdivision level) set as the base object Read more about the technique [here](https://studio.blender.org/blog/procedural-wrinkles/). Compatible with Blender 3.4+
studio.blender.org
Procedural Wrinkles - Blender Studio
Simon shares the insight from the research that went into procedural wrinkles for the main character Einar in Charge
studio.blender.org